Chaos Tomb
It is rumored that the ultimate weapon lies buried in the Chaos Tomb. Will you be the one to find it?
A Metroidvania-style action platformer game made in 72 hours for Ludum Dare 32, with the theme “An Unconventional Weapon”. Code, sound effects, music, art, and levels were all created during the competition, following the stricter 48-hour version of the rules. The game was made in JavaScript using the Phaser game framework.
Visualizing Gameplay with D3.js and SQL | |
Chaos Tomb: Visualizing Gameplay with D3 and SQL | |
Chaos Tomb Post-Mortem |